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Sign up for free! After being treated like garbage by the Ninja Turtles, Shredder has trained a new, more merciless breed of Foot Soldiers to inflict his revenge: A clan of over Taekwondo turtle terminators who have once again captured April O'Neil to use as turtle bait. Fortunately you don't have to face these freaks of torture alone.

In this game, the Shredder has kidnapped April and the Turtles must save her. The game has the player going through six areas, including the Technodrome. All of the Turtles are available as playable characters. The gameplay in Teenage Mutant Ninja Turtles begins with an overhead view similar to that found in RPGs for navigation, switching to a side view whenever the Turtle being controlled enters a manhole or a building—much like the two different perspectives found in Zelda II: The Adventure of Link.

Enemies can attack the player while exploring in the overhead view; Foot Soldier , Roller Cars effectively steam rollers , and, in later missions, even aircraft can assault the player. However, the Turtle can strike back with his weapon or, in Mission 3, either missiles or cannon fire from the Party Wagon.

Once inside a sewer or a building, the player encounters enemy characters such as Fire Freaks beings of living fire , additional Foot Soldiers who jump, kick, and throw Shurikens , and Mousers. The player can also acquire weapons and special items and pick up pizza to restore life force. A sub-screen accessed through the Start Menu shows a summary of each Turtle's health and whatever special weapon he has picked up, a map grid of the current area not available inside Mission 6, the Technodrome , and messages from either Splinter or April O'Neil.

A Turtle who runs out of energy, falls into a fatal trap such as a fire pit, or is run over by a Roller Car is not actually killed; instead, he is captured by the enemy, losing whatever special items he had acquired. Captured Turtles can be rescued starting in Mission 3, though only one Turtle can be freed per level. In the second half of Mission 2, the Turtles dive into the Hudson River to find and disarm a total of eight time bombs that have been planted at a dam. In this level, the Turtles must navigate a number of traps, such as electrical currents and electrified seaweed, with a time limit of two minutes and twenty seconds to find and disarm all of them.

Shredder has also hired the all-powerful Tora and Shogun, two alien bounty hunters who have never known defeat. Even though Master Splinter has prepared the turtles well for battle, teaching them radical new attack moves, it doesn't mean this war to save April and turtlekind will be a piece of cake or even a slice of pizza. Because with the forces of revenge on his side and the bounty boys in town, it's payback time for Shredder!

User Ratings. Your Score. FFA Expander. Ganesha Dx. Mega Man 7 password system documentation. FFCC Hacking notes. X-men 2, but now you can actually "Save" the world. Almost perfect, save for one issue. Avalanche actually was in-character, but if you want to tone Kirby down then this is for you! Before any mods on Sonic CD For the Birds VI.



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