Civil war generals patch




















The campaign is superbly thought out too - you need to conserve troops and yet win your battles, so there are endless decisions and strategies to try. But even when you chuck in some spectacularly clear videos, good sound effects, atmospheric music and really detailed weapons data, the end result is a giant waste of time because the corny graphics spoil everything.

The units don't even face the right way; more often than not, the units on opposing sides will have their backs to each other as they fight, thanks to the limited number of bitmaps representing each one. There's a hell of a good game engine in there somewhere, but overall the game is full of holes, not to mention countless bugs.

To put it more succinctly, it's just not very good. Lee, Civil War General. Returning to the bloodiest battlefields in United States' history, CWG2 builds upon the easy to learn, turn-based system of the first version, and adds comprehensiveness and depth.

Players can now assume command of the Confederacy or the Union, replay battles in both the Eastern and Western theaters, and rewrite the outcome of the war while playing "the big one" campaign, which utilizes all the battle scenarios.

If that is not enough to keep you gaming into the wee hours of the morning, you can develop your own battles with the Scenario Editor. Regardless of scope, the deciding factor for all historical strategy games is the game's ability to strike a balance between realistic detail and playability; too much of one can kill the other.

CWG2 succeeds in this area by utilizing simple point-and-click mechanics and a straightforward turned-based structure in contrast to the shift towards real-time action in strategy games. Both of these allow the beginning player to enjoy the game without having to understand all the complexities of strategy and the unit types -- you can "smell the gunpowder" without having to know how to load a rifle. Despite its simplicity, the game still has a lot of detail and nuance, which you discover as you play more and more.

The movement and controlling of troops consists of right and left mouse clicking for moving and attacking, with a toolbar at the ready for more specific tasks, such as changing formations. The view controls and maps are a bit cumbersome, and take some getting used to. An Overview Map provides a good macro view of the battle and terrain, but its larger size means it would get in the way of moving troops sometimes.

The generals urged that everything must be done to prevent another insurrection, including holding leaders who inspired the last one to be held to account. They said there was also work to be done by the military, such as reviewing how to deal with illegal orders and undertaking intelligence work to identify and remove potential mutineers.

The generals also suggested that the Defense Department "war-game" possible post-election scenarios to identify weak spots and put in place "safeguards.

Read the original article on Business Insider. There are 39 photos of the former US president in the 45 Wine and Whiskey bar. The quest has reached crisis level over the past two years as fertili. Graham said it was a prerequisite for any Republican leader in the House or the Senate to "effectively work" with former President Donald Trump. The Army has not yet initiated separations for soldiers refusing the vaccine but expects further guidance later this month. Proud to be an Idahoan? You might not want to read this.

Army Special Forces candidates will train in a "realistic" guerrilla war to be fought in rural North Carolina and South Carolina counties later this month, according to the service. Known as the Robin Sage training exercise, the two-week "unconventional warfare" drill is the final test of candidates' Special Forces Qualification Course training.

The drill will take place Jan. In full disclosure, Norton gave me a virus warning. However, when I looked into it Norton only deemed it a possible threat and didn't detect an actual virus so I believe it was a false positive. Civil War Generals 2 offers multilevel difficulty and has a huge battle selection ranging from individual battles to full campaign.

You can play as the Confederacy or as the Union. If you are up for a bigger challenge then try following one of the campaigns as the Confederacy or the Union.

There are a great variety of campaigns to choose from including but not limited to the Eastern Theatre, Western Theatre and if up for a real challenge, the entire Civil War.

Whatever you choose, at the start of an individual battle or any campaign battle a historical overview of the battle and its winner along with advice for the Union and Confederacy will be given. Choosing an individual battle in Civil Wars General 2 is pretty straightforward with you choosing the Confederacy or the Union and playing until no enemies remain on the map or until the total turns allowed is up, whichever comes first.

Choosing a campaign is a bit harder as results from one battle carry on to the next. When a battle ends you are taken to a casualty screen where you learn whether you suffered a major defeat, a minor defeat, a draw, a minor victory or a major victory.

Also will be listed both sides killed and wounded, troops captured, surrendered or fled and how much supply, weapons points and victory points you acquired. Victory points, overall casualty figures and a combination of the stats on this screen are used to determine what type of victory or defeat there was.

If both sides had about equal results across the board then it would be considered a draw. Some minor weight is also given to the historical winner. The next screen is the hospital screen where you can see how your injured officers are doing, if they are recovering, deteriorating or have died.

The replacement officer is also listed underneath. The next screen is the weapons purchase screen. This is where your supply and weapons points come in handy. As your troops generally carry over, their experience as well as weapons will carry over with them so this is your chance to upgrade.

Depending on what troops you had in the battle will determine whether you can buy better rifles, sabers, cannons or howitzers and marksman weapons for each unit.

Prices to equip a better weapon for each unit along with the weapons power and hand to hand power used when charging the enemy are displayed. You can upgrade units for as long as you have weapon and supply money left.

The next historical overview is on the following screen. Should you do exceptionally well or exceptionally bad in a campaign setting can result in an alternate battle being set up. The alts have different amount of turns and men, one alt with units made up of units with a few hundred men to another alt with units made up of thousands of men. If you do exceptionally well you can sometimes cut short the campaign and advance faster in purely fictional battles.

Sometimes after a battle campaign mode you will be given a choice of two different battles as they represent different paths. It is generally a good idea to save at the last turn of your battle so if you are presented with two choices you can always go back and choose the other battle pathway.

There is also a custom battle editor and online play so you can make your own mock battles and play people in your creations or preset battles online. The official Sierra supported online play is gone but doing an internet search will bring up several websites with Civil War General 2 clans and people who have set up ways to play against each other online. Each unit on a hex square can have anywhere from a couple hundred to thousands of men depending on which Civil War battle you are playing.

Weapon power normal attack and Hand to hand charge attack are displayed should you click on one of your units. Also will be listed little icons and number values for morale, fatigue and organization as attacking and moving reduce them and resting raises the values. You can also see what type of weapon they have equipped and other stats as well. Determining who to attack, launching consecutive attacks and using strategy to surround your enemy so they surrender is all tactics and strategy if you play on the harder difficulties.

There is some difference in AI difficulty under options but enabling options like line of sight, line of fire and fatigue can make a complete game play difference. Line of fire means cannons can only fire if they have direct line of sight, making cannon positions ie. It adds a challenge. Having it off means you could move your troops everywhere and it would have no effect on you. Playing with the options in Civil War Generals 2 can be quite a fun and make the battles more realistic.

It has decent game play, good music and offers many strategic challenges especially if you try to do the full Civil War campaign. The game is no longer sold and online play no longer supported, but the game can be found in online searches and occasionally on the auction sites EBay and Amazon. Originally designed for Windows 95, the game can run on Windows XP if installed and patched.

However, the game lacks official support and the patches are almost impossible to find. This is a space for friendly local discussions. No racist, discriminatory, vulgar or threatening language will be tolerated. Be transparent. Use your real name, and back up your claims. Keep it local and relevant.



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